Category Archives: Graphics

Asset Manager Application

Finally just about finished with the Asset Manager.  It’s been partially complete for a while now.  Just enough to allow clients to self update from the server when they login. Now I have an application that can be used for … Continue reading

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Skinned Avatar Mesh

I need a skinned mesh with bones, so that I can test the shader that will be used to render the avatars in my game.  I’ve been going through the 3ds Max tutorials on biped and physique.  I forgot how to do … Continue reading

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User Interface Graphics

I’ve been working on some preliminary graphics for the user interface in my MMORPG game. My designs look fairly decent. However, they are not the best that they could be; I’m more of a programmer than an artist. I need … Continue reading

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