Skinned Avatar Mesh

I need a skinned mesh with bones, so that I can test the shader that will be used to render the avatars in my game.  I’ve been going through the 3ds Max tutorials on biped and physique.  I forgot how to do mesh skinning.  It’s been a long time since I tried to use the physique modifier on my own.  It’s all coming back to me pretty quick though.  I’d like to export a skinned mesh with a basic walking animation soon.

About Eric DeBrosse

Lead developer of the Orion Engine.
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