Monthly Archives: December 2009

Good Wires Gone Bad

I had to replace the Ethernet cable on the database server today.  Whenever I used Remote Desktop to connect to the machine, I was getting a lot of vertical lines and garbage pixels.  As it turns out, the signal was getting … Continue reading

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Upgraded Database Server

I had a faster CPU laying around that I was able to put in the database server.  I also upgraded its memory, switched out the old CD-ROM for a DVD-ROM drive, and installed a second hard drive that I can use … Continue reading

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Scene Object Updates

I’ve been making changes to the base scene object.  Now there is a flag that you can use to render the current scene object after all of the children have been rendered, instead of the other way around.  This was needed due to … Continue reading

Posted in Engine Development | Leave a comment