-
Archives
- June 2024
- February 2024
- January 2024
- December 2023
- November 2023
- August 2023
- July 2023
- June 2023
- May 2023
- April 2023
- February 2023
- December 2022
- June 2022
- January 2022
- November 2021
- September 2021
- July 2021
- June 2021
- May 2021
- April 2021
- March 2021
- February 2021
- January 2021
- December 2020
- November 2020
- October 2020
- September 2020
- August 2020
- July 2020
- June 2020
- April 2020
- March 2020
- February 2020
- January 2020
- December 2019
- November 2019
- October 2019
- September 2019
- August 2019
- July 2019
- June 2019
- February 2019
- December 2018
- July 2018
- June 2018
- March 2018
- February 2018
- January 2018
- December 2017
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- May 2017
- April 2017
- March 2017
- October 2011
- February 2011
- December 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
-
Meta
Category Archives: Hardware
Performance Issue Fix
I’ve been playing a lot of games lately and noticed a new feature that I’ve never really noticed before. An option called “Windowed Borderless” mode. Since exclusive full-screen access was broken in my game by a recent Microsoft patch, this … Continue reading
Posted in Game Development, Hardware
Tagged been there game, D3D11, D3D9, direct3d, directx, mind blown games, orion engine
Comments Off on Performance Issue Fix
Hardware Upgrades
I’m in the mood to do some hardware upgrades this weekend. I have some extra spare parts that I’m going to shuffle around. I’m going to increase the memory of my development box to 32GB. With all of the instances … Continue reading
Team Foundation Server 2018
Well, I finally upgraded our source control to Team Foundation Server 2018. Not sure when, or if, I’ll upgrade to Azure DevOps Server 2019. This is a good next step at least, and it’s working pretty nicely. The memory in … Continue reading
Posted in Hardware, Web Site Updates
Tagged azure, been there game, orion engine, team foundation server
Comments Off on Team Foundation Server 2018
Server Status Hardware
I’ve created a Raspberry Pi Zero W device that I can use to monitor my servers. The software periodically checks to make sure the web server is responding, and all of the game servers in the cluster are accepting connections. … Continue reading
Newegg
Not very happy with the folks over at Newegg. I thought I would give them a chance on a recent purchase. I’ve never used them before. But now, I don’t think I will ever bother with them again. They wasted … Continue reading
SSL VPN Router
It’s time to upgrade the old router. I really need updated VPN capabilities, so I can access my network while offsite at hotels, etc. Even if the hotel is not directly blocking VPN ports, IPSec has trouble passing through some … Continue reading
Posted in Hardware
Leave a comment
Bad Capacitors
The monitor I use for my dev machine (a 52″ LCD Samsung T.V. LOL) started acting up the other day. It wouldn’t turn on, the standby relay just kept clicking. I can’t let this get in the way of development! … Continue reading
Posted in Hardware
Leave a comment
Bounding Volumes, Server Hardware, etc.
I’ve been working on a glitch in the engine that caused the root level bounding volume not to be created, if the node didn’t have any vertices. When merging the bounding volumes in a hierarchy, the top-level node should represent … Continue reading
Posted in Engine Development, Hardware
Leave a comment
Booting Up The Old Hard Drives
Finally have everything updated and running in 64-bit. I ran into some rather interesting scenarios where what worked in 32-bit, didn’t fly at all in 64-bit. Anyway, it’s too hard and boring to explain here (lol). The good thing is, all of the … Continue reading
Posted in Announcements, Engine Development, Hardware
Leave a comment
Database Server
The database server (SQL Server 2016 SP1 Express) is on newer hardware, and back up and running again! All of the databases were successfully restored. It amazes me how many technologies that have to come back together to make all of … Continue reading
Posted in Announcements, Hardware, Web Site Updates
Leave a comment