Next Wave of Game Testing

The servers are all back online.  We are going to do some more testing again for a little while.  I finished a lot of stuff in the game’s user interface.  I’m really close to actually being able to engage in combat in the game.  This will be a very cool advancement, no doubt.  I think I’m going to start working on some of the missing collision detection routines.  Another thing that has been bothering me is how poorly my “dead reckoning” algorithm is working.  Dead reckoning is used in our game to deal with the high latency issues that plague all networked games.  Anyway, I believe I’m going to work on that soon also.

About Eric DeBrosse

Lead developer of the Orion Engine.
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