New Limits Scene Object

I finished the new “limits” scene object today. It’s used to show the selection state of objects within the Orion Genesis world builder. It can even be used to visualize a bounding volume within the tool. It’s also going to be utilized in the game to show when an object, such as an avatar, has been selected (i.e. it was clicked on with the mouse).

There are lots of new updates to the user interface in the game. I hope to have a new patch ready before too long. Things are moving along very smoothly right now. It feels good to not have any road blocks in my way for a change.

I hope everyone has a great new year! Stay out of trouble. Stay tuned, I’ll be posting more blog updates next year!

About Eric DeBrosse

Lead developer of the Orion Engine.
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