Effect System Progress

I finally got all of the shader effects working on the sky dome today!  It looks pretty sweet!  I’ve been getting all of the kinks worked out of the effect system in the engine.  There are just a few more small things that I want to take care of this week.  Then I would like to integrate the sky dome into the game demo.  I would also like to spend a little time updating the material editor in the world builder, to reflect the changes in the effect system.

About Eric DeBrosse

Lead developer of the Orion Engine.
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