3ds Max Animation Export

I finally had some time today to track down the source of the animation problem that I was having. I recently thought the exporting of animation data was broken in my 3ds max exporter, however it in fact seems to be working correctly. It turns out there was a small bug in the new animation controller code. It is fixed now. This is great news. I should be able to finish tightening up the animation system code within the next week or two. There isn’t much remaining that needs to be finished!

About Eric DeBrosse

Lead developer of the Orion Engine.
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