Archive for category Graphics
Skinned Avatar Mesh
Posted by Eric DeBrosse in Graphics on August 30, 2009
I need a skinned mesh with bones, so that I can test the shader that will be used to render the avatars in my game. I’ve been going through the 3ds Max tutorials on biped and physique. I forgot how to do mesh skinning. It’s been a long time since I tried to use the physique modifier on my own. It’s all coming back to me pretty quick though. I’d like to export a skinned mesh with a basic walking animation soon.
User Interface Graphics
Posted by Eric DeBrosse in Graphics on December 15, 2008
I’ve been working on some preliminary graphics for the user interface in my MMORPG game. My designs look fairly decent. However, they are not the best that they could be; I’m more of a programmer than an artist. I need to start trying to locate a creative and skillful artist who is interested in collaborating. I need someone who can create nice 2D artwork, as well as model in 3ds max (preferably) or Maya. If that person just might be you, then please let me know.